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Patch notes, updates from the team, community picks and esports news, all in one place.

FeaturedDev update

Season 1: Static Bloom is live

The storm has reached the greenhouse rings. Season 1 brings a new Mender, a new map, ranked play and a season track you can complete for free.

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Showing 9 posts

  • Patch notes

    Patch 1.0.2 tunes four Wardens and fixes tower capture

    Changes to Kestrel, Oru, Mira and Juno, a fix for tower capture timing and smoother menus.

  • Esports

    How the Open Circuit qualifiers work

    Teams of five can sign up for the first online qualifiers. Matches are best of three, and the final is best of five.

  • Community

    Fan art from the first week of Static Bloom

    A look at the drawings, sprays and costumes you shared after launch. Thank you for every one.

  • Dev update

    How we tune netcode for fair fights

    Our engineers explain tick rate, hit checks and what we plan to change next.

  • Patch notes

    Patch 1.0.1 fixes launch issues

    Fixes for party invites, voice chat on console and a rare crash while loading a map.

  • Dev update

    Designing Sol Ferren, our first new Warden

    How a gardener became a Mender, and why her ultimate blocks shots from above.

  • Community

    The creator programme is now open

    Make videos or streams about Halcyon? Apply for early news and press kits.

    Apply for creator access
  • Esports

    Campus league sign-ups are open

    Student teams can now register for the first season of the Halcyon campus league.

  • Dev update

    Accessibility settings you can use from day one

    Colour filters, subtitle sizes, aim assist options and full control remapping on every platform.

Patch notes

Patch 1.0.2 notes

Ninefold StudiosAll platforms

This patch tunes four Wardens after the first week of Season 1. We also fixed a tower capture bug and cleaned up the menus.

  • 4Wardens changed
  • 2Map updates
  • 6Bug fixes

How to read the changes:BuffstrongerNerfweakerAdjustedchanged, not stronger or weaker

Warden changes

  • Kestrel Vane · Striker

    • NerfTailwind: cooldown goes from 8 to 10 seconds. Kestrel could dash in and out of fights too often.
    • AdjustedShear Line: the mark now lasts 3 seconds, down from 4, but it is easier to see.
  • Oru Basalt · Vanguard

    • BuffBulwark: barrier health goes from 800 to 900.
    • BuffSlag Wall: the wall now forms 0.3 seconds faster.
  • Mira Senn · Signal

    • NerfEcho Drone: flies 10% slower, so enemies have more time to shoot it down.
    • AdjustedPing: the pulse radius now shows on your minimap.
  • Juno Lark · Mender

    • BuffPatch Beam: heals 5% more each second.
    • NerfSecond Wind: the crew shield lasts 2 seconds, down from 3.

Map updates

  • Bloom Exchange: we smoothed the steps by the west arcade, so players no longer catch on them.
  • Rainline Docks: we added a low crate on the south bridge to give Crew B more cover.

Bug fixes

  • Tower capture no longer pauses when a Warden uses a dash inside the ring.
  • The scoreboard now shows the right round count after an overtime round.
  • Party invites now arrive when a friend is in the settings menu.
  • Menus load faster on consoles.
  • Subtitles no longer overlap the kill feed at the largest text size.
  • Fixed a rare crash when leaving a match during the final round.

Free to play

See the changes in a match

Patch 1.0.2 is live on every platform now.